NAME: BASHIR AHMED
MANGNO.
FATHER’S NAME: GHULAM
SHABIR MANGNO.
ROLL NO: 2K15/ITE/157 GROUP “B”
Evening.
CLASS: BS(IT) PART-ii
EVENING.
SUBJECT: COMPUTER GARAPHICS.
SEMESTER: 4TH SEMESTER.
TOPIC: Future Trends
and Direction in Virtual
Reality
ASSIGNED BY: SIR
ZEESHAN BHATTI.
DEPARTMEMT: IICT. DATED: 19- DEC-2016.
Course Details
•Course Code: ITEC -613
•Course
Title:Computer Graphics
OUTLINE
TOPIC
v INSTRUCTION ABOUT OUTLINE : THOSE MAIN POINTS WHICH
ARE RELETED MAIN TOPIC DISCUSSION THAT IS THE MAIN PURPOSE OF THIS
ASSIGNMENT.
Ø FUTURE TRENDS AND DIRECTION IN VIRTUALE REALITY
OVERVIEW: This assignment provides an introduction to the future
trend and direction in virtual reality,
you will learn about the main reality components.and discuss the main
advantages of the virtual reality.
What is virtual reality ?
Virtual reality(VR) is the term used to
describe a three-dimentional graph or image
that is typically refers to the computer technology - that use software
to generate realistic image sound and so on ….
By the
using of computer technology to create
a simulated environment
unlike
traditional user interface VR places the
user inside an experience inside of viewing a screen in front of them ,user are
immersed and able to interact with 3D worlds .BY simulating as many senses as possible, such
as vision, hearing, touch, even smell, the computer is transformed into a
gatekeeper to this artificial world. The only limits to near-real VR
experiences are the availability of content and cheap computing power.
Virtual Reality technology
Virtual Reality’s most
immediately-recognizable component is the head-mounted display (HMD). Human
beings are visual creatures, and display technology is often the single biggest
difference between immersive Virtual Reality systems and traditional user
interfaces. For instance, CAVE automatic virtual environments actively display
virtual content onto room-sized screens. While they are fun for people in
universities and big labs, consumer and industrial wearables are the wild west.
What are the top Virtual Reality and
Augmented Reality technology trends for 2016?
2015 was a year of tantalizing
promise for Virtual Reality and Augmented Reality technology, with plenty of
new hardware announced and initial content forays hitting the mainstream. 2016
is shaping up as the year that promise is fulfilled, with previously drooled
over hardware finally making its way into the hands of consumers, and exciting
new content providing unique experiences to a public hungry to experience this
new technology.
So where are Virtual Reality and
Augmented Reality headed in 2016? Here’s our top 5 emerging trends:
Ø It can be used in medical
studies to enable students to know the human body structure.
Ø It can be used in scientific research
laboratories so that scientist can easily research on a specific topic.
Ø It can be used in
entertaiment like in games and movies to make the gaming experience more real
and to allow individual to experience adventures under extreme conditions.
Ø It can be used in driving
schools as it give a real look of roads and traffic.
Ø It can be used in
military training for the soldiers to get familiar with different areas in the
battlefield.
These are the thing about virtual reality. Now i am going to talk
about its advantages and disadvantages.
vAdvantages of Virtual Reality:
ü Virtual reality creates a
realistic world
ü It enables user to
explore places.
ü Through Virtual Reality
user can experiment with an artificial environment.
ü Virtual Reality make the
education more easily and comfort.
vDisadvantages of Virtual Reality
ü The quipments used in
virtual reality are very expensive.
ü It consists of complex
technology.
ü In virtual reality
environment we cant move by our own like in the real world.